I've played a few CO games before, and this one... well, it's kind of what you'd expect. The superhero format works well with CO games, so the plot generally makes sense.
Interesting plot, and it changes a little to make sense and allow you to make some pivotal choices, which is nice.
It is done well it the CO format. It's clear the author has experience with this kind of thing, and the story feels cohesive.
It never really felt like the game was forcing me to do or think something, but rather set me up to think what the game wanted, and never told me how I felt.
The action sequences are variable enough based on what you did beforehand, which is nice.
If you screw up and get captured by a super villain the game gives you a chance to escape their hold, rather than just killing you outright.
Only once felt like there was no way any stat build could have survived the current situation, and that one time they end up deus ex machina-ing you out no matter what you do for some character development, so you're free to be as good or bad at most things as you want.
It's sometimes unclear which stat you use for what. Is stealth an agility check or a shadowy check? Is a head butt a prowess or resolve check?
Stats in general are kind of vague. I'm not sure if the style stats do anything, and it's alright if they're there for reference, but at least tell us. Masquerade is a good idea (how well you keep suspicion at bay) but I'm pretty sure it never comes into play.
Stats are imbalanced. Prowess is used for all of fighting, and agility for stealth. If you have those two, you don't really need any others. I'm pretty sure the game never checks your resolve, technical know-how is used to disarm a bomb and... maybe something else? I've never had a problem with low charisma... maybe I'm wrong, and all these are used plenty, but the game doesn't tell you.
Consequences are low. I respect a game that can go, "you done goofed!" And nerf an important stat or something, and this game really doesn't do that.
The characters don't get much development. Your character does get some, and plenty of other characters are kind of complex, but they didn't really develop over the course of the game.
4 stars for a good, well-executed plot, but loses a star for the "game" element being convoluted and low-stakes.